Strategy Week: Wait to activate abilities until the end of your opponent’s turn.

When you play a card that has great potential, like , it’s sometimes tempting to activate its abilities right away. But remember the saying: “Patience is a virtue.” Or, in Magic terms, “Wait until the latest possible moment before playing anything.” There are a lot of steps and phases that can fly right by players […]

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When you sacrifice Solemn Simulacrum to Birthing Pod, you always draw BEFORE you search.

There is a common confusion that comes up when you activate an ability that requires a sacrifice as a payment, and the sacrificed creature has an ability that triggers when it dies. Many people (mistakenly) think you can stack the order of the abilities so the activated ability resolves before the triggered ability. This is […]

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You can animate your Inkmoth Nexus in time to cast a miraculous Revenge of the Hunted on it.

More Miracles! A frequent question about Miracles with targets is WHEN they target. For today’s question, more specifically, we’ll look at and . I’ve heard a few people think that if you top-deck Revenge, you won’t have ‘time’ to animate Nexus to get the buff. However, this is incorrect. You don’t pick a target for […]

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How Deadeye Navigator and Phantasmal Image interact.

A question that many judges hear nonstop is “Will X save my ?”. The answer to that is almost always no; countering the spell that was aimed at it, trying to bounce/blink your Image in response, giving it Hexproof in response, etc.; none of these things will save it from its own sacrifice trigger [or […]

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Alchemist’s Refuge has no interaction with Birthing Pod.

has a nifty ability that changes the timing restrictions on when you can cast spells. For example, it lets you cast sorcery spells on your opponent’s turn, or in response to another spell. However, Alchemist’s Refuge doesn’t change the timing restrictions on when you can activate abilities. This can get confusing if you have a […]

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