Learn how to Adapt to any situation with the tried-and-true solution of "just put a bunch of +1/+1 counters on it"!
Today we learn what 'fizzling' is, exactly!
Learn all about how Lazav interacts with cards that refer to themselves by name, with guest contributor Etrata the Silencer!
EDIT: With the release of Ixalan, the rules regarding this interaction have changed. As of that set's release, effects like Anointed Procession will also apply if a replacement effect (such as Kalitas' effect) is creating tokens, no matter why. Even if Kalitas' ability is replacing a state-based action rather than the effect of a spell or ability, Procession will still apply. The original post below will remain for posterity, but it is no longer applicable. Buckle up, because today's
And welcome back! Amonkhet gave us back an old favorite ability in Cycling, letting you discard cards you don't currently need to dig for cards you do. On top of that, there's cards that synergize well with it, like letting you cycle for free if you have a hand of 7 cards, or letting you pay a little extra for a 2/2 Drake on top of your cycling. But, you may notice that Drake Haven triggers whenever you cycle OR discard a card- so does it trigger twice, once for the activation of Cycling, and once
Welcome back! Today's topic will be the new card, and how she works. On the surface, pretty simply: Whenever you put some -1/-1 counters on a creature, you get a 1/1 deathtouching Snake as a bonus. That's fairly simple with effects like or , which are effects that you control telling you "Hey, put a counter on that thing". That'll trigger Hapatra and grow your Ophiological family. You also only get one Snake per creature you're shrinking; if you were to put 10 -1/-1 counters on a single creature,
Hi everyone, and welcome back. Today, we're going to talk about , and some good (and some bad) things that you can do when using her activated ability. Peema has an activated ability that forces a target creature to block this turn if able. It's only able to block if it could block. For instance, targeting a tapped creature is fairly pointless, since a tapped creature can't block. Likewise, if you use the ability on a creature without flying or reach, then attack with a creature with flying, since
Want to surprise your opponent with a combo out of nowhere? and just might be the combo for you. The combo begins in a deck that can reasonably produce red and blue mana. You'll want to play an early Fumarole, and later, the Construct. When it comes time to attack with your seemingly harmless 2/2, you activate the Fumarole's second ability to make it a creature, and then start activating its third ability over and over for 0 mana, flipping the power and toughness. Every time you do so (for 0
Finally! The combo everyone has been waiting for! (not exactly, but close) is back and in Standard. If you’re not familiar with the planeswalker , then you should probably check her out before you start building your standard deck. She is a three Converted Mana Cost (CMC) planeswalker that allows you to make a one-turn copy of a creature or artifact as soon as she enters by only using two loyalty. Independently, she is not that exciting, I'll admit. Then comes Aether Revolt, and with it, . When