Welcome to Conspiracy week, all you kingslayers and double-dealers! To celebrate the release of the new Summer Multiplayer product, we’re doing a whole week on the wacky hilarity that can come up during your Conspiracy drafts. What better ‘first’ to kick off this topic than the ultimate “FIRST” card,? Power Play is one of the […]
Category: Abilities
Bearer of the Heavens and Gift of Immortality
is a very strong card. He literally holds up the Heavens. When he dies, he sets up a delayed trigger that will destroy every permanent at the next end phase. Simple right? He dies, then everything dies later that turn. Now an issue exists when the card is attached to him. When a enchanted with […]
Kruphix and Mana Restrictions
is a very powerful card. As a result, many people are using him as their commander in the Commander format. One thing that can be confusing is how he interacts with special lands. Sometimes, permanents can create mana with restrictions. They could be as simple as “This mana can only be spent on a cost […]
Hydra Broodmaster and You
is quite a cool card. It has quite an interesting ability. For the low cost of XXG it can become monstrous. The real kicker is the second part of its monstrous ability. When Hydra Broodmaster becomes monstrous, it looks to see how much mana was paid for each X. It then puts that many X/X […]
Warp World and Humility (Confusion level: Expert!)
Warp World is weird, and so is Humility. Put them together, and weird things happen with triggers. If you're less confused after reading this blog entry, I'll be impressed!
Bestowing Hypnotic Siren on a creature with a Constellation trigger.
The interaction of Hypnotic Siren and Constellation abilities can be perhaps a bit unintuitive. You get the trigger if you gain control of a creature with a Constellation ability by bestowing Hypnotic Siren! Here's an explanation of why.
Athreos and Mutavault (or any animated non-creature).
If Mutavault is a creature when it dies, it will trigger Athreos and will be returned to your hand unless the opponent pays 3 life.
Athreos with Persist or Undying.
Athreos's trigger gets a little tricky when combined with triggers that try to return the card to the battlefield!
How Athreos interacts with tokens and with Rest in Peace.
Athreos can't return tokens that die, but the opponent can still choose to pay 3 life for no reason! Also, if a card doesn't actually hit the graveyard, Athreos can't trigger (e.g., with Rest in Peace).