Divine Deflection vs. Olivia Voldaren (a study in state-based actions).

Times are tough for your Olivia Voldaren. She came down right on schedule on Turn 4, but your opponent immediately stabbed her with , reducing her to a mere 1/1. Fortunately, your opponent has a juicy 1/1 Human token, ripe for the plucking (and the vamping)! You untap and immediately direct your vampire queen towards […]

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It That Betrays and Commanders

Om nom nom! is coming to get you — and your commander! For today’s tip, I want to talk about a cool interaction in Commander, the hugely-popular multiplayer format where each player chooses a legendary creature, called a “commander,” to lead his or her deck. In this format, each player’s commander is subject to a […]

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Mishra’s Factory can pump itself when blocking, but only if it’s not sick.

When declaring blockers, the defending player can only use untapped creatures. Once blockers are declared, though, the game doesn’t care if the blocking creatures become tapped later! A useful application of this is , which has three abilities: (1) a mana ability, (2) an “animation” ability, and (3) a “pump” ability. You can use the […]

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All about Lion’s Eye Diamond (yes, it’s a mana ability, but it has a timing restriction)

So is kind of a weird card. Let’s start things off by looking at its current Gatherer text: Sacrifice Lion’s Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Activate this ability only any time you could cast an instant. So the main difference between the printed version […]

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You can’t respond to Tombstalker’s Delve ability

Delve is an ability that was (so far) only printed in Future Sight, and as such most players aren’t very familiar with it. Here’s the relevant rules text for “Delve”: “As an additional cost to cast this spell, you may exile any number of cards from your graveyard. Each card exiled this way reduces the […]

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