Ethersworn Canonist can prevent spells from being cast via alternate methods

‘s ability prevents players from playing more than one non-artifact spell per turn. This limitation applies to playing spells via alternate means; such as Cascade or Hideaway. Even the triggered ability of can be interfered with by the Canonist’s ability. With Ethersworn Canonist and Knowledge Pool in play, if a player casts a non-artifact spell […]

Read more.

Elvish Archdruid’s +1/+1 ability doesn’t affect itself.

‘s static ability that gives Elves +1/+1 does not affect the Elvish Archdruid itself. This is because the ability specifically states that ‘other Elf creatures get +1/+1.’ However, when an object refers to itself by name it means that object only, unless specified. This means that with two Elvish Archdruids in play, each will give […]

Read more.

What ‘Everything’ in ‘Protection from Everything’ means.

The protection ability is often explained by using the acronym DEBT, which stands for Damage, Enchanting / Equipping, Blocking and Targeting. Protection from : D- Damage from sources of that quality is prevented. E- Enchantments / Equipment of that quality can not enchant / equip the protected permanent. B- The creature with protection can not […]

Read more.

Armored Ascension cares about the controller of the Ascension, not the creature

‘s ability that grants +1/+1 to the enchanted creature looks at the number of Plains controlled by the controller of the Armored Ascension, not necessarily the controller of the creature that that Armored Ascension is on. This can matter if a creature is enchanted by Armored Ascension and then this creature is ‘stolen’ by something […]

Read more.