Aujourd’hui, nous parlerons des Capacités Déclenchés ! La manière de gérer les capacités déclenchées, et les règles qui y sont liées, ont bien changé à travers les années. Nous allons utiliser comme exemple, puisque qu’il donne à la créature adverse une Capacité Déclenchée négative. Pilori des éveillés donne une capacité à la créature enchantée. Comme […]
Category: Missed Triggers
Semaine Modern Master : les capacités déclenchées en tournois
Aujourd’hui, nous allons revoir les capacités déclenchées manquées, à nouveau. (En se focalisant bien entendu sur celles de Modern Masters 2015). Comme nous l’avons vu précédemment, l’oubli des capacités déclenchées sont gérés différemment entre les tournois Convivial, Compétitif ou Professionnel. Dans les tournois dit Conviviaux (FNM, Game Day, Avant première, draft en boutique,…), l’arbitre décidera […]
Tournament Tuesday: Pillory of The Sleepless
Welcome to this week’s installment of Tournament Tuesday! Today’s topic: Triggers! Handling triggers and rules involving triggers have changed throughout the years so it’s important we all stay on the same page. Let’s use as an example, since it gives an opponent’s creature a detrimental trigger. effectively imprints its text on to the creature it […]
Modern Masters Week: Tournament Tuesday Triggers!
Welcome to a special SECOND daily post for this special week! Today we’ll be going over Missed Triggers again (especially focusing on the ones in Modern Masters 2015), so hopefully those of you headed to the Grands Prix this weekend will know what to be on the lookout for. As we’ve covered before, Missed Triggers […]
Tournament Tuesday: How To Handle a Missed Roaring Primadox Trigger
Welcome back to Tournament Tuesday, where we’re going to cover our favorite topic again: Missed Triggers! Today’s missed trigger discussion is going to be about an uncommon creature from Magic 2015, originally printed in Magic 2013: . Primadox has a trigger that makes you bounce a creature you control to its owner’s hand at the […]
When it’s missed: Triggers with non-visible effects
Wrapping up our series on missed triggers, we cover the triggers that don't have an immediate impact on the visible game state.
When it’s missed: Triggers that change the rules
Welcome to our special Christmas Eve edition of Tournament Tuesday, and possibly the most festive entry in our Missed Trigger series! Today we’ll be going over another type of trigger and how the Missed Trigger rules work with that type: triggers that change the rules of the game. What kind of trigger would change the […]
When it’s missed: Triggers with visible impact or a choice made on resolution
Continuing our series on Comp REL triggers, we cover how to tell when someone has missed a trigger with a visible impact on the game state or that requires a choice on resolution.
When it’s missed: Triggers with targets or modes
We're running a series of Comp REL trigger tips, regarding when they would be considered missed. Today covers those that have a target or mode.