When a creature is declared as an attacker or a blocker, they remain an attacking or blocking creature until one of there things happens. The first is that they are removed from the battlefield in some way. The second is that the creature would be destroyed but is regenerated. (In this instance it will remain […]
Category: Triggered Abilities
Angelic Destiny only returns to when it was in play.
has a triggered ability that causes Angelic Destiny to return to your hand when the creature that it was enchanting goes to the graveyard (or, using the new keyword dies.) It is important to note that this only happens once the Angelic Destiny is in play. If the Angelic Destiny is a spell on the […]
Phyrexian Ingester uses the printed values of the exiled card.
has an enters the battlefield ability that exiles a targeted nontoken creature. The Ingester then gets a ‘boost’ to its power and toughness based on the power and toughness of the removed card. It is important to note that the printed values on the card are what the Ingester looks at when calculating the increase […]
When you gain life with Engulfing Slagwurm’s ability.
‘s ability triggers whenever it blocks or becomes blocked by a creature. (As mentioned in a previous rules tip, this ability will trigger once for each individual creature that blocks it or for each creature it blocks.) When this ability resolves, the specific blocked or blocking creature is destroyed and the controller of the Slagwurm […]
You sacrifice Impaler Shrike when its trigger resolves.
has a triggered ability that triggers when it deals combat damage to a player. It is important to note that this is a trigger condition and not the condition for playing an ability. This means that you choose whether or not to sacrifice the Shrike when this triggered ability resolves. This is the only time […]
Quest for the Holy Relic and a Living Weapon; where does the equipment end up?
and any living weapon equipment, like , have what appears to be a contradictory interaction regarding where the searched for equipment end up. When a Quest for the holy Relic has five quest counters on it, the controller of the Relic can sacrifice the Relic to search through his library for an equipment card and […]
Torpor Orb’s ability prevents ALL creature entering the battlefield triggered abilities.
‘s ability prevents any abilities from triggering when a creatures enters the battlefield. At first look this seems to be pretty basic and straightforward, but there are a few things to be aware of. First of all, the easy part, when a creature enters the battlefield its enters the battlefield ability will not trigger. These […]
Not all damage is combat damage.
Abilities that trigger when combat damage is dealt will only trigger when a creature in combat assigns and deals damage in the combat damage step. It is possible for a creature, like to deal damage in the combat phase that is not combat damage. There are also abilities like the one granted to creatures you […]
Who controls the trigger?
A triggered ability is controlled by the controller of the source of the ability when the ability triggers. Normally this is pretty straightforward. For example, with something like the controller of the trigger is whoever controlled the Blood Seeker when creature came into play under an opponent’s control. In most cases the controller of a […]