Godsend is a pretty epic card, and its trigger doesn't care about hexproof or protection because it doesn't target. That third ability is a little quirky too, so learn the details inside!
Category: Casting / playing a spell or ability
Journey into Nyx Mechanics Week – Constellation and Strive
All right, we’re finally getting to the new mechanics of the set! Let’s dive right in, shall we? Journey into Nyx has only two new mechanics (common for a small third set, since it’s also got returning mechanics from the two prior sets). Those mechanics are Constellation and Strive. Constellation ties in with the enchantment […]
Commander Week: Casting Commanders
Welcome to Commander Week! First off, we discuss some basics of the format and how the "commander tax" works.
Mistcutter Hydra vs. Plasm Capture
Mistcutter Hydra has a lot of abilities and an X in its mana cost... We explain how all that works against Plasm Capture!
Ragemonger and Boros Reckoner work pretty well together.
A single Ragemonger will reduce the cost of Boros Reckoner by {R}.
Make your opponents Glimpse the Sun God before you crush them.
We explain how Glimpse the Sun God can be used strategically to target your own creatures for heroic and tap your opponent's blockers, all without preventing your creatures from attacking!
Ruric Thar vs. Gods
GODS CONFUSE RURIC THAR, SO NO SMASH WHEN CAST!
Hunt the Hunter requires two legal targets to be cast.
Hunt the Hunter is a great card... in the right situation. Don't try to cast it without targeting two green creatures, though, as that's simply illegal!
Quicken doesn’t change when you can activate Whip of Erebos.
"Any time you could cast a sorcery" has a bit more rules meaning than the printed text. We explain what it really means and why it's worded this way!