What lethal damage is

Lethal damage is damage equal or greater to a creatures current toughness. This is important when assigning combat damage, and especially damage from an attacking creature that is blocked by multiple creatures or an attacking creature with trample. When assigning combat damage a player must assign what would be lethal damage to each blocking creature […]

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Costs and conditions associated with attacking or blocking.

Some cards have effects that prevent specific creatures from attacking or blocking unless a cost of some kind is paid. For example, the controller of a cannot be attacked unless the attacking player pays two generic mana for each attacking creature. This cost is paid when attackers are declared, it is not something that uses […]

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Attacking creatures only exist after attackers are declared.

‘s last ability gives +1/+0 to all attacking creatures. This ability will only affect those creatures that are attacking when this activated ability resolves. If this ability is played and resolves in the first main phase of a turn, it will effectively not do anything as there are not any attacking creatures yet. One other […]

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Hero of Bladehold has two combat triggered abilities.

has two triggered abilities that trigger whenever the Hero attacks; the Battle Cry ability that gives +1/+0 to other attacking creatures and a separate trigger that puts two 1/1 token creatures into play attacking. Because these two triggered abilities trigger at the same time, the controller of Hero of Bladehold will determine the order that […]

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