The Dromoka brood might have forbidden the Abzan’s ancestor worship, but they sure kept the love of +1/+1 counters! Not only does Bolster bring your weakest creatures up to snuff with the rest, the Dromoka have a lot of fun with counters in general. A perfect example of this is one of their big baddies, […]
Category: Tournament Rules
Tournament Tuesday: Goblin Rabblemaster Confusion!
Today’s post is going to be about everyone’s favorite Goblin buddy-maker (Well, second favorite for Commander players! No hard feelings, Krenko): Goblin Rabblemaster. He slices, he dices, he makes disposable bodies to feed to and he looks great while doing it. But how can you stop your opponent from getting those tasty tasty Rabblemaster tokens […]
In 2HG, you get a free mulligan but the starting team skips its first draw step.
2HG (two-headed giant) is a little unusual compared to other multiplayer formats. You get a free mulligan, but the starting team doesn't draw on the first turn!
How “sudden death” works for timed single elimination matches.
Many players will never encounter a timed single-elimination match, but if you do, it's good to know how a winner is determined after the 5 additional turns are over!
Tournament Tuesday: A Draw is a Draw!
Today’s tip is going to hopefully prevent some ugly misunderstandings for you guys! Sometimes, draws are going to happen. They might be intentional draws (such as those to lock in a Top 8 spot, or with a friend so you can both go get lunch!), or they might be unintentional (the round goes to time […]
You must reveal manifested cards as they change zones or as the game ends.
A lot of players have been asking whether you need to reveal cards that were manifested when they change zones or as the game ends. Surely, we don’t need to reveal them to verify that they were manifested legally, right? So why reveal them at all? Well, there are a couple of reasons. Firstly, it’s […]
Team Trios and Slow Play
Team Trios events are fun and cooperative! Just be sure not to bog down your matches by spending too much time discussing and/or debating plays with your teammates. Keep it short, keep it fast!
Tournament Tuesday: Common Courser of Kruphix Mistakes
Welcome back to our crash course(r) on ! Since today is Tuesday, we’ll be covering some IPG and MTR things about Courser of Kruphix, rather than just your normal Comprehensive Rules stuff. Mainly, we’ll be talking about the more common mistakes people make with Courser, and what the rules say has to happen when those […]
JAR Update: The importance of being respectful to others.
Be nice to each other at every event!