Traditionally speaking, and are both removal spells- you're going to use them to get rid of something you don't like on the other side of the board. Valorous Stance happens to have a second mode that allows it to be used as anti-removal; did you know you can use Bile Blight in much the same way? Valorous Stance is conditional removal; it can only legally exile a targeted creature with toughness 4 or greater. That target legality is checked twice, as with all targeted spells and abilities: once
And now we close out the week with anti-synergy: messing with your opponent's plays! We all know that is just a circus of value- it helps you fix your land drops if you've got none in hand (or just lets you bluff that the three Forests in your hand are actually useful calls without missing any land drops), and the lifegain is a neat little boost against aggro decks as well. So, when you see one on the other side of the field, you might be a little sad, especially since your opponent is usually gonna
So, we've covered a couple of situations where YOU know what the top few cards of your library are, but your opponent doesn't, even with on board. Today, we're covering a situation where Courser makes information a little more symmetrical- drawing many cards! With Scry and and things like that, your top card only actually changed once, when the effect was done. There was a top card BEFORE you started, and a top card AFTER- no inbetween. That's not so with drawing a ton of cards, though. To the
Welcome back to the penultimate day of Courser Week! Today we'll look at how Courser functions with an increasingly popular blue card from Khans of Tarkir: . Dig Through Time has you look at the top 7 cards of your library, ship any 2 you want to your hand, and then the rest go to the bottom of your library in whatever order you so choose. This is very similar to the Scry example from yesterday- while you're looking at the top 7 cards, they're still in THAT order as far as the game cares. You'll
Welcome back! For those of you just tuning in, we're covering lots of things to do with this week! The Theros block gave us back an old Mirrodin mechanic in Scry. It also gave us Courser- so it's not uncommon to be Scrying while there's a Courser on board. SO when that happens, what do you do? It's actually really simple. You're looking at the top N cards (top 1, top 2, top whatever), but even as you move them around and make your decision, the game sees them as not having changed. Sure, they're
Welcome back to our crash course(r) on ! Since today is Tuesday, we'll be covering some IPG and MTR things about Courser of Kruphix, rather than just your normal Comprehensive Rules stuff. Mainly, we'll be talking about the more common mistakes people make with Courser, and what the rules say has to happen when those mistakes are made. First, we'll talk about forgetting to reveal your new card. Most commonly this happens after a shuffle effect, where you get your deck back from your opponent and
All this week, we'll be covering one specific card: . It's a commonly played card, and the semi-unique ability it has leads to lots of interesting rules interactions and questions. Every day this week, we'll cover a different one! Today we're covering how it works with fetchlands such as , but this also applies to searching your library in general (for example, with a ). When searching a library, players frequently change the order of cards- they may put potential choices face-down on the table,
When drawing multiple cards at once while playing with the top card of your library revealed, each draw is interrupted by revealing the next top card before drawing it.
When playing a shockland from your library, it doesn't actually leave the library until after you've made the decision about whether to pay two life or not. That means you don't get to see the next card down before making that choice!