Tournament Tuesday: The Rules vs. Can’t Lose Effects

Welcome back to the Rules Blog! Today we’ll be going over something that’s occasionally misunderstood: effects that prevent you from losing the game. The ur-example of this is good old , but there’s been others- most recently, the emblem from . So long as you have that Emblem, and a Planeswalker with the “Gideon” subtype, […]

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Planeswalker Deck “extra cards” are legal in Standard.

The Kaladesh set, in addition to the usual new cards and mechanics, also introduced a new addition to Wizards’ preconstructed product line: the Planeswalker Deck, which replaces the Intro Pack as the preconstructed product released with every set (which themselves replaced Theme Decks, for those of you who remember that far back). These Planeswalker Decks […]

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Aether Revolt Prerelease Week: Energy Refresher

Welcome back to Aether Revolt Prerelease Week! Today we’re going over another returning mechanic from Kaladesh (and boy is it a doozy): Energy. Lots of spells and abilities from this block will grant you Energy counters. These counters are put on you, the player (much like Poison or Experience counters), and can be spent in […]

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Kaladesh Prerelease Week: Fabricate

Welcome back to the Kaladesh Prerelease Week! Today we’re going over Fabricate, a new mechanic that shows off the inventiveness of a plane full of artificers. Fabricate is a triggered ability that fires upon the permanent entering the battlefield, and will come with a number- for example, has Fabricate 2. What that means is as […]

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