DIPG 3.4 – Unsporting Conduct – Improperly Determining a Winner

Penalty – Match Loss

Definition

A player uses or offers to use a method that is not part of the current game to determine the outcome of a game or match, or uses language designed to trick someone who may not know it’s against the rules to make such an offer.

If the player was aware that what they were doing was against the rules, the infraction is Unsporting Conduct — Cheating.

Examples

  1. As time is called, two players about to draw roll a die to determine the winner.
  2. A player offers to use an online random number generator to determine the winner of a match.
  3. Two players arm wrestle to determine the winner of the match.
  4. Two players play rock-paper-scissors to decide if they should play the match or draw.
  5. A player says “Oh no, we’re going to draw, that’s terrible for us. If only there were something we could do about it.”

Philosophy

Using an outside-the-game method to determine a winner compromises the integrity of the tournament.

Matches that result in a draw due to time are expected to be reported as such and are not excluded from this penalty if the players use an illegal method to determine the outcome.