DIPG 3.8 – Unsporting Conduct – Stalling

Penalty – Disqualification

Definition

A player intentionally plays slowly in order to take advantage of the tournament’s time limit external to the MTG Arena match clock. If the slow play is not intentional, please refer to Tournament Error — Slow Play instead.

Examples

  1. A player has 10 minutes left on their match clock with 2 minutes left in the tournament round and intentionally stops play in order to force an advantageous match outcome.
  2. A player appeals a ruling in an attempt to gain an advantage by running down time remaining in the round.
  3. A player intentionally plays slowly in order to gain an advantage by having more time to make a decision in a circumstance where timeouts and match clocks are not being used.

Philosophy

This is most likely to be relevant in the following cases:

  • A match restart causes the match clocks to have a larger amount of time remaining than the time allotted in the round by the organizer.
  • Players are in an event, or stage of an event, that does not use Tournament Challenge and therefore does not use match clocks or timeouts.