Ikoria Missed Triggers Guide

We’re back again with a new set! This time around, Ikoria brings us beasties of all shapes and sizes (sometimes several at once), but as far as triggered abilities go this set is surprisingly tame. Monsters tend towards straightforward approaches like eating you or stepping on you and their cards seem to reflect that. Still, […]

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MTR 4.8 Reversing Decisions

Players are expected to consider their options before taking an action and players are not usually allowed to take back an action that has been communicated to their opponent, either verbally or physically. Sometimes, a player will realize that they have made a wrong decision after making a play. If that player has not gained […]

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MTR 4.4 Loops

A loop is a form of tournament shortcut that involves detailing a sequence of actions to be repeated and then performing a number of iterations of that sequence. The loop actions must be identical in each iteration and cannot include conditional actions (“If this, then that”.) If no players are involved in maintaining the loop, […]

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MTR 4.7 Game Layout

Players in Competitive and Professional Rules Enforcement Level matches must arrange their cards, tokens, and other accessories on the battlefield using the following layout: From the player’s perspective, nonlands must be kept closer to the player’s opponent than lands, and no non-land cards should be between the land area and the edge of the table […]

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War of the Spark Missed Triggers Guide

  Up in the sky! It’s a bird… It’s a plane… It’s… NICOL BOLAS!!!   War of the Spark is certainly a set for the ages, complete with all the Planeswalkers, Gods, and multicolored spells you could ever want. This set looks primed to be opened in droves at your Launch and Draft Weekends, so […]

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3.4 Tournament Error – Decklist Problem

Definition The decklist is illegal, doesn’t match what the player intended to play, needs to be modified due to card loss over the course of the tournament, or is presented to the opponent with errors in it. This infraction does not cover errors in registration made by another participant prior to a sealed pool swap, […]

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