During matches, players may not seek play advice from spectators and spectators may not give play advice to players. During deck construction, players and spectators may not provide any advice or commentary to a player until that player’s decklist has been handed in. Players and spectators will refrain from providing any information about draft selections […]
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Ravnica Allegiance Missed Trigger Guide
Tensions are rising on Ravnica, Allegiances are forming and falling apart, and we’re here to provide a guide to help you all navigate the trickier triggers (and some other traps!) that the newest set brings. The focus of this article is going to be Generally Detrimental Triggers that require an upgrade per the IPG, but […]
IPG 1.5 Sets
Some infractions in this document refer to “sets” of cards. A Set is a physically distinct group of cards defined by a game rule or effect. It may correspond to a specific zone, or may represent part of a zone. A Set may consist of a single card. Cards are considered to be part of […]
Missed Triggers Guide
Last Updated 2 April 2025 Welcome!This page serves as a landing for, and introduction to, the Missed Triggers Guide. This project has three goals. To provide a quick reference for triggers that upgrade to a Warning per the IPG when missed in Standard. To post small set-organized articles exploring why those triggers upgrade when missed, […]
Standard – Missed Triggers Reference
Last Updated 12 November 2025 This page serves as a quick reference for triggers in all Standard-legal sets that upgrade to a Warning when missed. For more information about any of the cards below or to learn more about our evaluation process, click the set titles to read the set-specific articles. Any card in Standard […]
CR 101. The Magic Golden Rules
CR 100. General
MTR Appendix F — Rules Enforcement Levels of Programs
The following chart indicates the appropriate (minimum) Rules Enforcement level for various programs: Program Rules Enforcement Level Eternal Weekend Competitive Friday Night Magic Regular Game Day Regular (Competitive recommended) Launch Party Regular Limited Championship Professional Prerelease Regular Pro Tour Professional Pro Tour Qualifier Competitive Regional Championships Competitive Regional Championship Qualifiers Competitive Spotlight Series – Day […]
MTR Appendix E — Recommended Number of Rounds in Swiss Tournaments
The following number of Swiss rounds is required for Premier tournaments (such as Regional Championship Qualifiers). It may be used at the Tournament Organizer’s discretion for non-Premier tournaments. Players (Teams) Swiss Rounds Playoff 4 (Team/2HG Only) 2 Single-Elimination Rounds (No Swiss) None (Run Single Elimination) 5-8 3 Single-Elimination Rounds (No Swiss) None (Run Single Elimination) 9-16 4 (if […]
MTR Appendix D — Recommended Play Booster Mix for Limited Tournaments
Note: The following booster mixes are required for Premier Play tournaments. For Lorwyn Eclipsed, the recommended play booster mix for Limited tournaments is (effective January 16, 2026): Individual Sealed Deck – 6 Lorwyn Eclipsed (per player) Individual Booster Draft or Team Rochester Draft – 3 Lorwyn Eclipsed (per player) Three-Person Team Sealed – 12 Lorwyn […]