Welcome back. I know, it’s weird. It’s the weekend, and we’re updating! It’s not what you’re used up. But creatures transforming into planeswalkers is also weird, and we’re just so excited about these new planeswalkers that we want to talk about them But enough about that, let’s talk about Kytheon, Hero of Akros. Or, as […]
Category: Abilities
Transformers! How to transform Jace.
Here we talk about how to get your creature Jace to turn into planeswalker Jace.
Combat Tricks with Lodestone Myr
As Magic players, we learn early on that creatures can’t tap or attack (unless they have Haste) the first turn they come under our control. There are cards, however, that can use “sick” creatures to tap, even though they just entered the battlefield. A relevant example is . Myr’s ability only cares that the card […]
Guile vs. Remand
Since we’re on the topic of odd Modern interactions, let’s propose that a player controls Guile and casts in an attempt to take an opponent’s spell. Both and Guile have replacement effects that affect the spell in question, so which effect wins? In short, Guile’s effect will override , because Remand never actually counters the […]
Repeal and Precursor Golem
has an interesting effect- and in Magic, interesting often means confusing. With cards like floating around, players might get a little hungry thinking about bouncing their opponent’s Precursor team with a single card. Not so fast! As states, the spell is copied for each Golem that spell could target. specifically hits a target with a […]
Tournament Tuesday: Pillory of The Sleepless
Welcome to this week’s installment of Tournament Tuesday! Today’s topic: Triggers! Handling triggers and rules involving triggers have changed throughout the years so it’s important we all stay on the same page. Let’s use as an example, since it gives an opponent’s creature a detrimental trigger. effectively imprints its text on to the creature it […]
Sunforger and Burst Lightning
Welcome back for another installment of Rules Tips! Hopefully everyone continues to enjoy drafting Modern Masters 2015. We’ve come across a number of situations that piqued our interest and certainly yours. Let’s jump right in with the use of into . A great way to remember how cards work is to understand the rules. First […]
Modern Masters Week: Persist and +1/+1 Counters
Hello and welcome to our third day of Modern Masters Week! Today we’ll be covering a mechanic from the Shadowmoor block (one half of the Lorwyn megablock): Persist. Those of you who were playing during Avacyn Restored and Dark Ascension may remember Undying, where your creatures came back a little stronger after a normal death. […]
Modern Masters Week: I’ve got Soul(shift)
Welcome back to Modern Masters Week! Today, we’ll be covering… Soulshift! No points for guessing, I told you that yesterday. Soulshift is another mechanic from Kamigawa block, which was heavily laden with Spirit creatures. Put simply, Soulshift lets you get back OTHER Spirits when your current Spirits end up dead. It’s always followed by a […]