Temporal Trespass And Rebound

Rebound is always great fun (for the player using it at least!)- you get double the spell, after all. Generally that doubling is factored into the cost, but when you use something like to apply Rebound to ‘normal’ spells, things can get pretty crazy. Who wouldn’t want to double up on their s or their […]

Read more.

Delve vs. Stubborn Denial

As you may know, Delve and Convoke’s basic workings were changed with the rules updates for Magic 2014. Previously, they were simply ways to reduce costs before you paid them; nowadays, the Delving/Convoking is a payment! The only real difference, functionality-wise, is that you can no longer “over-delve” or “over-convoke”- since it’s a payment, at […]

Read more.

Bile Blight vs Valorous Stance

Traditionally speaking, and are both removal spells- you’re going to use them to get rid of something you don’t like on the other side of the board. Valorous Stance happens to have a second mode that allows it to be used as anti-removal; did you know you can use Bile Blight in much the same […]

Read more.

Tournament Tuesday: Goblin Rabblemaster Confusion!

Today’s post is going to be about everyone’s favorite Goblin buddy-maker (Well, second favorite for Commander players! No hard feelings, Krenko): Goblin Rabblemaster. He slices, he dices, he makes disposable bodies to feed to and he looks great while doing it. But how can you stop your opponent from getting those tasty tasty Rabblemaster tokens […]

Read more.

Bile Blight and Face-Down Creatures

Amidst all the Dragons of Tarkir spoilers, this week we’ll be going over some “current” stuff for our Rules Tips! Be on the lookout for our Prerelease Primer next week, but for now, we’ll be going over Standard interactions! The first we’re gonna deal with is , everyone’s favorite Saproling murdering spell. Bile Blight will […]

Read more.

Ashiok et caveau du péril : encore plus de synergie pour les decks contrôles!

  Ok! Toujours plus de synergies! Les decks contrôles souffrent de nuées agressives incessantes de créatures, du coups ont tendance à jouer des “swiper” comme ou . (, que tu nous manques…). Mais nettoyer le champs de bataille ne fait pas grand chose d’autre que vous achetez du temps si vous n’avez pas une menace […]

Read more.

Courser of Kruphix: Denying Land Drops

And now we close out the week with anti-synergy: messing with your opponent’s plays! We all know that is just a circus of value- it helps you fix your land drops if you’ve got none in hand (or just lets you bluff that the three Forests in your hand are actually useful calls without missing […]

Read more.