When Magic 2010 was released, a few changes were made to the combat phase. One such change concerns what happens when a creature in combat is either blocked by or blocking more than one creature. When this happens, the controller of the creature that is blocking or blocked by more than one creature must choose […]
Category: Combat Phase
Creatures are no longer attacking or blocking once combat ends.
Attacking or blocking is a status that is given to creatures in combat when they attack or block. A creature will become either attacking or blocking when legal blocks or attacks are made. This status will remain until the combat phase ends. For example, a creature that was attacking earlier in a turn is not […]
Wooden’s Stakes triggered ability resolves before combat damage is dealt.
Abilities that trigger when a creature blocks or becomes blocked will do so in the declaration of blockers step. These abilities will go on the stack and resolve in that step and before the combat damage step. With something like this means that if a Vampire is blocked or blocked by a creature equipped with […]
How Provoke works.
In keeping with the theme of the week, today we are going to look at the keyword ability Provoke. Provoke appeared in Legions, the all creature set from Onslaught block. It is a triggered ability that can force a targeted creature to block it, even one that is tapped when combat begins. The ability triggers […]
How to deal with multiple combat requirements.
A somewhat common combat requirement is the one that appears on , which requires that all creatures that are able to block it must do so. This ability has appeared on many green creatures over the years. So what happens when two or more creatures with this ability attacks at the same time? As mentioned […]
How combat requirements and restrictions interact.
On Sunday and Monday we looked at requirements and restrictions regarding the declaration of attackers and blockers. The next ‘step’ is to look at how they can interact. The short and simple way to remember how these two factors work together is that when declaring attackers or blockers you need to a) maximize the number […]
Attacking and blocking restrictions.
This week for the rules tips we will be looking at attacking and blocking requirements and restrictions, how they work and how they interact. Today, we are going to focus on attacking and blocking restrictions. Yesterday’s tip focused on requirements and how to identify them. They sometimes use the word ‘must’ or a phrase instructing […]
Attacking and blocking requirements
This week for the rules tips we will be looking at attacking and blocking requirements and restrictions, how they work and how they interact. Today, we are going to focus on attacking and blocking requirements. When choosing an attacking of blocking creature sometimes there are effects that force you to attack or block where you […]
Creatures are attacking until the combat phase ends.
When a creature is declared as an attacker or a blocker, they remain an attacking or blocking creature until one of there things happens. The first is that they are removed from the battlefield in some way. The second is that the creature would be destroyed but is regenerated. (In this instance it will remain […]