Triumph of Ferocity’s “if” is not intervening, but it still checks at resolution.

RAWR! Looking at exhibit A, , it has one and only one responsibility: to trigger on your upkeep. Now, this triggered ability will trigger on each of your upkeeps no matter what the situation: if the board’s empty, if your opponent controls a creature bigger than yours, or if your opponent has a billion creatures […]

Read more.

Sphinx’s Revelation vs. Havoc Festival – You can draw cards even if you won’t gain life.

In Magic, there is a “Golden rule” that you should always remember. Basically, it says that “can’t” overrides “can”. So lets explore what happens when Narcissa controls , and Annabelle casts . Sphinx’s Revelation says to gain X life, while Havoc Festival says players can’t gain life. Can’t > Can. No life will be gained. […]

Read more.

Detention Sphere can exile your opponent’s hexproof creature if you target your own.

More fun with ! As you may already know, Detention Sphere only has one target. Thanks to that, you can get it to exile things it can’t target, by targeting something it shares a name with. For example, if your opponent has a that has gained hexproof for some reason, and one that does not, […]

Read more.

Sundering Growth can populate a token your opponent stole with Spirit Away.

You had an 8/8 elemental token, but your opponent stole it with ! What happens when you destroy the enchantment with ? When resolving a spell, you follow the instructions of that spell in order as written in the text box. In the case of Sundering Growth, the first thing is to destroy the enchantment. […]

Read more.

How Odric’s ability works (yes, you can choose ‘no blocks’).

Interestingly enough, Odric requires 3 other creatures to attack alongside him in order to employ his masterful tactics. That means you need to declare at least 4 creatures (including Odric) as attacking when you begin your declare attackers step. You can’t attack with just Odric and a spirit token and , because the Angel that […]

Read more.

Guild Feud and triggered abilities.

Ashley controls two s. At the beginning of her upkeep, they both trigger. As the first trigger resolves, Nicky reveals and Ashley reveals . How do the triggers resolve? Two important things to remember about triggers: Abilities may trigger during the resolution of a spell or ability, but are not put on the stack until […]

Read more.

Spelltwine needs two targets for you to cast it, but only one to resolve.

is a great card that gives a player the ability to cast two other instants or sorceries without having to pay for them. However, here’s the thing – in order to cast Spelltwine, you have to have an instant or sorcery in your graveyard to exile AND there has to be an instant or sorcery […]

Read more.