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Category: Tournament Rules

Tournament Rules

Electronic Device Policy Update for Competitive REL+: Put it away!

May 13, 2014February 5, 2015 | bimmerbot

The electronic devices policy in the Magic Tournament Rules has been updated. It is no longer possible to use your phone or tablet during a match at Competitive or Professional REL events. It's still ok at Regular REL events (like FNM).

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Tournament Rules

What to do if you open the “God Pack” in a limited tournament.

April 29, 2014February 5, 2015 | bimmerbot

Most people know the "God Pack" with 15 gods is real by now, and Wizards of the Coast has confirmed it. However, you should still bring it to the attention of a judge if you open that pack during a limited (draft or sealed) event!

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Tournament Rules

Treat each other with respect, in accordance with the MTR.

April 2, 2014February 5, 2015 | bimmerbot

Being respectful of others isn't just the right thing to do, it's also a requirement of the Magic Tournament Rules.

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Tournament Rules

The importance of shuffling (piles are not enough!)

March 26, 2014February 5, 2015 | bimmerbot

Piles are not random, and therefore aren't actually shuffling. You must use a shuffling method that actually accomplishes randomization (side/mash shuffling, riffle shuffle).

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Tournament Rules

How to properly fill out a constructed deck list.

March 18, 2014February 5, 2015 | bimmerbot

Hello everyone! Anyone who has played in a Competitive REL event with a constructed deck has already experienced the joy of filling out a deck registration sheet. Anyone who has judged a Competitive REL event with constructed decks has experienced the kill-joy associated with handling those lists. 🙂 There are some aspects of the Wizards […]

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Tournament Rules

Shuffle before you sleeve.

March 4, 2014February 5, 2015 | bimmerbot

Shuffling your deck and your sleeves before sleeving is a great way to make sure you don't end up with patterned markings from sleeves of slightly different lengths.

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Tournament Rules

Not all modern frames are Modern.

February 25, 2014February 5, 2015 | bimmerbot

The modern card frame (8th edition and later) is a good general guideline for a card being legal in Modern, but there are some exceptions! Know what's really legal in Modern before you build your deck.

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Tournament Rules

Tournament Tuesday: Confirming all card draws is a great way to avoid Game Losses

February 18, 2014February 5, 2015 | Paul Baranay

There's a very simple way to avoid getting a Game Loss for drawing an extra card, and that's by confirming all card draws with your opponent before you put any cards into your hand.

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Tournament Rules

Getting ready for a prerelease Born of the Gods!

January 28, 2014February 5, 2015 | bimmerbot

We provide some information and advice about the upcoming prerelease event for Born of the Gods. Have fun!

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  • Abilities (873)
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  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)

Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)
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