Double-faced cards always enter the battlefield Sunny Side Up.

When a double-faced card enters the battlefield from anywhere, it will always have its face-up or day side showing. In most cases, these cards enter play because they have been cast and are resolving. However, it is possible for these cards to enter play via other methods. For example, lets assume that a (the back […]

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After a Planeswalker resolves, its controller receives priority.

Whenever a spell or ability resolves, the active player receives priority. This matters greatly with regard to planeswalkers. This is because immediately after a planeswalker spell resolves, its controller can choose to use one of its abilities before any other player will get a chance to respond. If the cost to use the ability increases […]

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Spells leave the stack as the last action when they resolve.

Yesterday, the rules tip looked at what happens when you play a spell and the card representing the spell goes on the stack as the first thing that happens. The inverse of that is when a spell resolves, the very last thing that happens is that the spell will leave the stack and (most often) […]

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You don’t control your opponent’s equipment or auras on ‘stolen’ creatures.

There are many ways to gain control of a permanent that is under another player’s control. For example, will do so temporarily, while will do so as long as the Mind Control remains attached to this creature. It is important to note that you do not gain control of any equipment or auras that are […]

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