You’ve got a graveyard stacked full of artifact creatures and a in your hand. Your opponent has a on the battlefield. What happens? Will your spell exile all your good cards in your graveyard and leave you with nothing? Nope! Fortunately for you, does not care about stuff coming from exile, which is the zone […]
Category: Zones
Courser of Kruphix and Fetchlands
All this week, we’ll be covering one specific card: . It’s a commonly played card, and the semi-unique ability it has leads to lots of interesting rules interactions and questions. Every day this week, we’ll cover a different one! Today we’re covering how it works with fetchlands such as , but this also applies to […]
Suspension Field vs. Morphs – They return face up.
Welcome back to another week here at the Rules Tips Blog. Let’s look at today’s question: morphs and . Let’s say I have a face down and a on the battlefield, making my face down creature a 2/3. My opponent, knowing the mystery and danger of a face down creature, casts a Suspension Field and […]
Don’t forget to reveal your Morphs as a game ends!
Whenever a face-down card changes zones, you must reveal it before it actually moves. This includes as a game ends and you would shuffle it into your deck. Don't get in trouble by forgetting!
Bestow cards are not auras in your library.
When you're searching your library for an aura card, it has to have aura printed in the type line. A bestow card doesn't qualify!
Jeleva only has access to the cards it exiled, not to cards exiled by another Jeleva
Jeleva can only track the cards it exiled when it entered the battlefield as long as it remains on the battlefield. If Jeleva leaves and comes back, it forgets all the previously exiled cards.
Duress can never cause a Theros god to be discarded.
A god card is always a creature card (never a noncreature card). The only exception is while it's on the battlefield and your devotion is less than 5.
Nightveil Specter lets you play the exiled card(s), but not for free.
Unlike an explosive card such as , which exiles a bunch of cards then lets you cast them right away for free, Nightveil Specter prefers to play a slower, more gradual game. When you exile a card with the Specter, you can play it… but only at a time you could normally play it from […]
Protection from creatures prevents targeting with Bloodrush.
To quickly remind yourself of what protection does, just think of the Orzhov guild’s favorite word: DEBT. D stands for dealing damage; E stands for enchanting/equipping; B stands for blocking; and T stands for targeting. While you might be most familiar with protection from a color, protection can also encompass a wide variety of other […]