MTR 2.11 Taking Notes

Players are allowed to take written notes during a match and may refer to those notes while that match is in progress. At the beginning of a match, each player’s note sheet must be empty and must remain visible throughout the match.

Players do not have to explain or reveal notes to other players. Judges may ask to see a player’s notes and/or request that the player explain their notes.

Players may not refer to other notes, including notes from previous matches, during games.

Between games, players may refer to a brief set of notes made before the match. They are not required to reveal these notes to their opponents. These notes must be removed from the play area before the beginning of the next game.

Excessive quantities of notes (more than a sheet or two) are not allowed and may be penalized as slow play.

In tournaments where opponents’ decklists are provided to players, players are not permitted to transcribe their opponent’s entire decklist as part of their notes for the match.

The use of electronic devices to take and refer to notes is permitted at Regular Rules Enforcement Level (see section 2.12 – Electronic Devices).

Players and spectators (exception: authorized press) may not make notes while drafting.

Players may not reference any outside notes during drafting, card pool registration, or deck construction.

Players may refer to Oracle text at any time. They must do so publicly and in a format which contains no other strategic information.

Consulting online sources, such as gatherer.wizards.com, is allowed at Regular Rules Enforcement Level even if they contain a small amount of strategic information. If a player wishes to view Oracle text in private, they must ask a judge.

Artistic modifications to cards that indirectly provide minor strategic information are acceptable.

The Head Judge is the final arbiter on what cards and notes are acceptable for a tournament.