A proxy card is used during competition to represent an Authorized Game Card that has been accidentally damaged or excessively worn in the current tournament (including damaged or misprinted Limited product) as determined solely by the Head Judge. Proxies are not allowed as substitutes for cards that their owner has damaged intentionally or through negligence.
We want to issue proxies only in cases where the card or cards have been damaged through no fault of the player. Cards being expensive or rare are not reasons to issue a proxy. Also, while purchasing well-worn or damaged cards will save money, if the cards are distinguishable from others in the deck, they cannot be played and no proxy will be issued.
Players may not create their own proxies; they may only be created by the Head Judge. When a judge creates a proxy, it is included in the player’s deck and must be denoted as a proxy in a clear and conspicuous manner. The original card is kept nearby during the match and replaces the proxy while in a public zone as long as it is recognizable. A proxy is valid only for the duration of the tournament in which it was originally issued.
Using a sharpie on a basic land is a simple and effective way to issue a proxy. It is recommended to initial the proxy as well so that the judge staff and other players in the event can recognize that the proxy was properly issued. Include the name of the card, and its mana cost on the proxy. Any other information may be added at the Head Judge’s discretion.
Official checklist cards are Authorized Game Cards and may have a proxy issued by a judge.
The checklist cards are considered a game card like any other when it comes to determining if a proxy should be issued. Denote the card that the checklist card was referencing and that the proxy is for a checklist.