Force Lunaire : Mauvais en multiples exemplaires !

Il y a depuis peu un jeu enchantements assez soigné qui traîne, utilisant Force Lunaire, la ‘nouvelle version améliorée’ de notre bonne vieille Immobilisation. Force Lunaire est assez simple à décrypter – c’est comme un contresort que vous ne contrôlez pas, mais que vous payez en avance, vous permettant de faire d’autres choses tandis que […]

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Summary Dismissal and Uncounterable Spells

There’s not a lot of uncounterable spells kicking around in Standard right now, but there ARE a few (like and a Spell Mastery-enabled ), and they’re alongside some weird “counterspells”: and . Unsubstantiate is a sort of ‘new’ version of an old favorite, , or a creature-free version of . Rather than outright countering a […]

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More About Emerge!

Today we’ll take a break from Her Noodliness and discuss Emerge, one of the mechanics from Eldritch Moon. It saw some play at the Pro Tour last weekend, so we’ll go over a few things so you know what to do when you’re playing it, or playing against it this weekend at Game Day! Emerge […]

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Emrakul and End of Round Procedures!

Welcome back to the Post Pro Tour Week! Today we’re going over another bit of : her extra turn creation! Specifically we’ll be going over how it works in the context of the End of Round Procedures at a sanctioned event. As you probably know, sanctioned events usually have timed rounds, and if you’re still […]

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Lunar Force: Bad In Multiples!

There’s been a neat enchantment heavy deck kicking around, making use of , the ‘new and improved’ version of old favorite . Lunar Force is pretty simple to decipher- it’s like a counterspell you don’t have control over, but that you pay for in advance, freeing you up to do other things while hiding behind […]

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Setting A Life Total

Welcome back to the Rules Tip Blog! Today we’ll be covering effects that set a life total to a specific number. Right now in Standard we’ve got a few cards that do this, such as and . When a life total is set to a specific number, most people are just going to change their […]

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Emrakul and Controlling Another Player

Welcome back! Eldritch Moon gave us a lot of scary colorless cards, the scariest of which is . Emrakul is the newest in the line of cards that let you control another player during their turn (colloquially called “” effects, after the first such card printed in Mirrodin block!). While it hasn’t been that long […]

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Mirrorwing Dragon And You!

Making spells go wide to hit multiple targets has been used a few times through the history of Red magic, and the most recent addition to that stable comes to us from Eldritch Moon: . ON the surface this seems to function the same as ; when you cast an instant or sorcery that ONLY […]

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