Welcome to the final day of Modern Masters week! Today we’ll be covering a bit of a corner case interaction, but a fun one. There’s a good chunk of artifacts in this set (after all, Metalcraft is a draft archetype), and we also have anti-Robots all star . For the low, low cost of 1U, […]
Category: Resolving spells and abilities
Modern Masters Week: Persist and +1/+1 Counters
Hello and welcome to our third day of Modern Masters Week! Today we’ll be covering a mechanic from the Shadowmoor block (one half of the Lorwyn megablock): Persist. Those of you who were playing during Avacyn Restored and Dark Ascension may remember Undying, where your creatures came back a little stronger after a normal death. […]
Modern Masters Week: Arcane Spells
Welcome to our lead-up to Modern Masters 2015! Hopefully a great many of you will be enjoying the festivities at the Grands Prix in Las Vegas, Utrecht, and Chiba this weekend (nearly the entire Rules Tips Blog team will be at GP Vegas!), and in honor of the new set and the enormous events taking […]
How Shaman of Forgotten Ways works in 2HG
Shaman of Forgotten Ways tries to set each player's life total to a specific number, but how does that work when you have two players and only only life total? You pick one player and ignore the other when resolving the effect!
Foul-Tongue Invocation Against an Empty Board
Hey everyone, welcome back. As promised, we’re going to talk about today. Let’s say you’re playing against an aggressive mono-red player. You’ve managed to clear their board, but now they’re just pointing their burn spells at your head. You’re at 3, and they point a at you. All you’re holding is a and a . […]
Silumgar’s Scorn with a Dragon on the Stack
Hi everyone, and welcome back to another week of rules tips! There’s still some Standard situations that come up, so that’s what we’re going to focus on this week. Today, we kick things off with . You’re down to two cards in your hand: a and a . You figure it’s time to drop your […]
Targeting troubles with Dromoka’s Command.
Dromoka's Command has a lot of the word "target" on it, and it can be tricky to know all the legal ways to cast it. Read and absorb some knowledge here!
Soulfire Grand Master and Rebound (you choose).
Rebound and Soulfire Grand Master's ability are both replacement effects trying to replace the same event (spell going to graveyard as it resolves), so you get to choose which one to apply.
Scrap Mastery vs. Grafdigger’s Cage
You’ve got a graveyard stacked full of artifact creatures and a in your hand. Your opponent has a on the battlefield. What happens? Will your spell exile all your good cards in your graveyard and leave you with nothing? Nope! Fortunately for you, does not care about stuff coming from exile, which is the zone […]