is a very strong card. He literally holds up the Heavens. When he dies, he sets up a delayed trigger that will destroy every permanent at the next end phase. Simple right? He dies, then everything dies later that turn. Now an issue exists when the card is attached to him. When a enchanted with […]
Category: Resolving spells and abilities
Warp World and Humility (Confusion level: Expert!)
Warp World is weird, and so is Humility. Put them together, and weird things happen with triggers. If you're less confused after reading this blog entry, I'll be impressed!
Killing Gray Merchant in response to the ETB ability.
Gray Merchant only checks devotion as its trigger resolves. You're able to minimize your losses if you can minimize the player's devotion in response to the trigger!
Responding to evolve by killing the creature that just entered.
If a creature that triggered Evolve is gone by the time the trigger resolves, the trigger just uses the last known information about that creature's P/T when it died. That means Doom Blade or Bile Blight will give different outcomes when responding to an Evolve trigger!
Drown in Sorrow vs. Mutavault.
Drown in Sorrow only affects things that are creatures at the moment it resolves. Any creatures that appear later in the turn won't be affected!
Acolyte’s Reward and changing Devotion.
Acolyte's Reward only checks your devotion to white as it resolves (not before, not after). So the amount of damage that will be prevented/dealt is locked in at that moment.
Courser of Kruphix and Sphinx’s Revelation.
When drawing multiple cards at once while playing with the top card of your library revealed, each draw is interrupted by revealing the next top card before drawing it.
An illegal target for Sudden Storm won’t become tapped and will untap.
Sudden Storm is just like Frost Breath, but there's a special rules update to make both of those cards work like people expect them to work as of the BNG release!
Hero of Leina Tower – You can’t respond between paying X and adding counters.
Hero of Leina Tower's trigger doesn't make you choose how much to pay until it starts resolving. This helps you avoid blowouts with removal!