The following tiebreakers are used as the default to determine how a player ranks in a tournament: Match points Opponents’ match-win percentage Game-win percentage Opponents’ game-win percentage Organizers and platforms may use different Tiebreakers. If they do, those details will be published for their event.
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DTR 2.11- Video Coverage
Some tournaments use video for live streaming or replay broadcast of matches. Video commentators are considered spectators for the purpose of the tournament. They are responsible for behaving respectfully to all tournament participants during coverage. Some players may choose to broadcast their matches when playing online. Players are permitted to do so, but it is […]
DTR 2.10 – Taking Notes
Players are allowed to take written notes during a match and may refer to those notes. They are not required to reveal these notes to their opponents. It is common for LAN events to restrict the use of notes. Please be sure to consult the fact sheet for the Tournament to confirm before you begin […]
DTR 2.9 – Dropping from a Tournament
Players may drop from a tournament at any time. If a player drops from a tournament before the first round of play has started, they are considered to have not participated in the tournament. Players choosing to drop from a tournament must inform the Lead Admin by the means provided for that tournament before the […]
DTR 2.8 Appeals to the Head Judge
If a player disagrees with a judge’s ruling, they may appeal the ruling to the Head Judge. The Head Judge may designate additional Appeals Judges who are also empowered to hear appeals. Players may not appeal before the full ruling is made by the responding judge. Rulings made by the Head Judge or designated Appeals […]
DTR 2.7 – Open / Closed Decklist
Tournaments that require decklists generally have two ways those lists are handled during the event. Decklists are either kept secret from players (Closed Decklist) or they are revealed to players during the tournament (Open Decklist). All players should have the same level of access to decklists or other information that all other players in the […]
DTR 2.6 – Deck Registration
Players may be required to register their decks and sideboards. Registered decklists record the original composition of each deck and sideboard (if applicable). Once your decklist has been accepted by a Tournament Official, it may not be altered. Players have the right to have access to see their decklist. Decklist submission deadlines will be defined […]
DTR 2.5 – End-of-Match Procedure
In MTG ARENA, Tournament Challenges give both players 30 minutes to complete their match. This timer is specific to each player, and only ticks down when the player has priority or a decision to make. If a player’s timer runs out, that player is assumed to have lost that game and any remaining games in […]
DTR 2.4 – Conceding or Intentionally Drawing Games or Matches
If a game or match is not completed, players may concede or mutually agree to a draw in that game or match. A match is considered complete once the result is reported to the Lead Admin. Until that point, either player may concede to or draw with the other, though if the conceding player won […]
DTR 2.3 – Pregame Procedures – MTG ARENA Challenge info
The following steps must be performed in a timely manner before each game begins: Find the MTG Arena Direct Challenge ID of your opponent. Open the MTG Arena Game Client and bring up a Direct Challenge. Enter your Opponent’s MTG Arena ID. (Note: MTG ARENA IDs are Case Sensitive) Make sure the settings are correct […]