Deflecting Palm can pretty easily cause a game to become a draw by preventing and dealing some part of combat damage from multiple attacking creatures.
Category: Effects
Anafenza and tokens (they aren’t “cards”).
A token is never a card, and vice versa. Anafenza's replacement effect only applies to actual cards, so it doesn't interfere with tokens hitting the graveyard normally.
Prerelease Primer Week – The Ferocious Temur
Last and certainly not least of the five clans, we have the Temur Frontier. They live in the coldest parts of Tarkir, and revere the savagery of the dragons. Their symbol is a set of dragon’s claws, and their mechanic certainly feels savage! Ferocious is another ability word, like Raid from earlier this week. It […]
Ensoul Artifact – Learn All About It!
Making a 5/5 flyer or 5/5 indestructible creature on turn two brightens my soul. Both options are possible with . works by setting the base power and toughness of any artifact to 5/5 and, if it isn’t already, makes it a creature. The best part about this transformation is that it does not affect the […]
Shield of the Avatar and Multiple Blockers
Wrapping up this week’s tips, we have a fun equipment for creature-heavy decks: . This little toy helps keep your best guy alive by putting a damage-prevention effect around that creature. How much does it prevent? Well, how many buddies does your best creature have? There’s usually strength in numbers, but the Shield makes that […]
Notion Thief and Dredge
Notion Thief confuses many people, and dredge isn't much better... When the two come together, you get this rules tips blog!
You can’t “miss” True-Name Nemesis’s “as this enters…” ability.
True-Name Nemesis doesn't have a triggered ability, so it's not possible to simply "miss" the ability. If you think your opponent failed to choose a player, you must mention it.
Resolute Archangel vs. Erebos
Setting your life total to a higher number counts as gaining life. So if you're unable to gain life, there's no way for your life total to increase.
Make it Count(ers): Why Not All +1/+1 Effects Are Counters
As we’ve probably learned over the years, cards generally do exactly what their Gatherer texts say. But some people still get confused. A major thing that I’ve seen trip people up is confusion about counters. Some people think that a static +1/+1 bonus (like from , or ) also counts as a counter. But that’s […]