Recruiter of the Guard and CDAs

That’s right, kids, today we’re dipping our toes into Legacy (or Commander, I guess)! is a nifty little sort-of-color-shift of that was released in Conspiracy 2: Electric Boogaloo (Also known as Take The Crown). Both of them work along the same lines- they’re 3 mana 1/1s that fetch small creatures from your library. Imperial Recruiter […]

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Fumigate and Kalitas

Yesterday, we talked a bit about Kalitas (and it was somewhat complicated!), and we’re still talking about that Zombie-making Vampire everyone loves, but it’ll be a bit simpler. blasts the board like many other Wraths, and gains you some life for everything it destroys- but what, specifically, does that mean? It has to actually destroy […]

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Tournament Tuesday: Kalitas and Anointed Procession

EDIT: With the release of Ixalan, the rules regarding this interaction have changed. As of that set’s release, effects like Anointed Procession will also apply if a replacement effect  (such as Kalitas’ effect) is creating tokens, no matter why. Even if Kalitas’ ability is replacing a state-based action rather than the effect of a spell or […]

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Magma Spray And Later Deaths

Many people rejoiced when they saw in the Amonkhet spoilers, as a way to deal with pesky little things like , and to deal with the new threat of Embalm creatures- as the flavor text says, you can’t embalm ashes, after all. Magma Spray does 2 damage to a target creature, and exiles it if […]

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Hapatra and Wither: Who’s Putting These Counters?

Welcome back! Today’s topic will be the new card, and how she works. On the surface, pretty simply: Whenever you put some -1/-1 counters on a creature, you get a 1/1 deathtouching Snake as a bonus. That’s fairly simple with effects like or , which are effects that you control telling you “Hey, put a […]

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Tournament Tuesday: The Rules vs. Can’t Lose Effects

Welcome back to the Rules Blog! Today we’ll be going over something that’s occasionally misunderstood: effects that prevent you from losing the game. The ur-example of this is good old , but there’s been others- most recently, the emblem from . So long as you have that Emblem, and a Planeswalker with the “Gideon” subtype, […]

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All About Exquisite Archangel

Today we’ll be talking about , a creature with a rather unusual ability; it doesn’t do anything until you’re about to lose the game! Of course, the effect is a powerful one indeed, which replaces losing with going back to your starting life total, one which essentially undoes all your opponent’s hard work if they […]

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Aether Revolt Prerelease Week: Vehicle Refresher

Welcome back to Aether Revolt Prerelease Week! Today we’re going over Vehicles, a returning card type and mechanic from Kaladesh. Vehicles have a unique card frame, including a Power and Toughness box on the bottom right, even though they aren’t creatures… normally. All Vehicles have an ability called “Crew”, which is always followed by a […]

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Aether Revolt Prerelease Week! Revolution! (May or may not be televised)

Good morning and welcome back to the Rules Tips Blog! We all hope you had a wonderful holiday season, and we’re back in action, starting with our Prerelease Week for Aether Revolt! Every day this week we’ll be going over things you’d like to know for the event, from covering the new mechanics, to refreshers […]

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