Inquisitor’s Flail does not have a triggered ability, it has static abilities that create replacement effects

has two abilities that cause the creature equipped by it to both deal and receive twice as much combat damage as it normally would. These two abilities are not triggers and do not use the stack. These abilities are static ones that create a replacement effect when the equipped creature would both receive and deal […]

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You cannot respond to the choice of creature type with Adaptive Automaton’s ability.

Magic 2012 has introduced a new do-it-yourself lord that give +1/+1 to creatures of a chosen type that you control. The itself also becomes this type, but it does not gain the +1/+1 bonus from its own ability. It is important to note that the choice of creature type is made as the Automaton enters […]

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Regeneration cannot save a creature with zero toughness.

Regeneration prevents a creature from being destroyed. Destruction is caused by effects that specifically use the word ‘destroy’ or when a creature receives damage equal to its toughness. Effects that lower a creature’s toughness to zero or below will not cause destruction. Because of this regeneration will not save a creature that has a toughness […]

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