MTR 1.5 Registration

In order to participate in Magic: The Gathering tournaments, players must be able to provide the necessary and appropriate identifying information to participate in the tournament. For tournaments run using the EventLink tournament management software, players must provide a Wizards Account and/or a first and last name. Players without a Wizards Account should obtain one from […]

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MTR 1.4 Participation Eligibility

Anyone is eligible to participate as a player in a DCI-sanctioned tournament except for: Individuals currently suspended by the DCI. Individuals currently suspended from the DCI may not act as tournament officials; Other individuals specifically prohibited from participation by DCI or Wizards of the Coast policy (such determination is at Wizards of the Coast’s sole […]

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MTR 1.3 Tournament Roles

The following roles are defined for tournament purposes: Tournament Organizer Head Judge Floor Judge Scorekeeper Player Spectator The first four roles above are considered tournament officials. The Head Judge and floor judges are collectively considered judges. A single individual may act in any combination of tournament official roles. Individuals who are not judges at a […]

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MTR 1.2 Publishing Tournament Information

Wizards of the Coast reserves the right to publish DCI-sanctioned tournament information at any time (including during the tournament). Tournament information includes, but is not limited to, the contents of one or more players’ decks, descriptions of strategies or play, transcripts, and video reproductions. Tournament Organizers are also allowed to publish this information once their […]

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MTR 1.1 Tournament Types

Rated tournaments are further divided into two types: Premier and non-Premier. Premier tournaments are run by Wizards of the Coast or select Tournament Organizers. They have unique names and features. Non-Premier tournaments are tournaments that are not explicitly Premier. There are two major tournament formats: Limited and Constructed. Each has rules specific to its format. […]

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IPG Appendix A — Penalty Quick Reference

Infraction Penalty Game Play Errors Missed Trigger None Looking at Extra Cards Warning Hidden Card Error Warning Mulligan Procedure Error Warning Game Rule Violation Warning Failure to Maintain Game State Warning Tournament Errors Tardiness Game Loss Outside Assistance Match Loss Slow Play Warning Decklist Problem Game Loss Deck/Deck Problem Warning Limited Procedure Violation Warning Communication […]

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IPG 4.8 Unsporting Conduct — Cheating

Definition A person breaks a rule defined by the tournament documents, lies to a Tournament Official, or notices an offense committed in their (or a teammate’s) match and does not call attention to it. Additionally, the offense must meet the following criteria for it to be considered Cheating: The player must be attempting to gain […]

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IPG 4.7 Unsporting Conduct — Stalling

Definition A player intentionally plays slowly in order to take advantage of the time limit. If the slow play is not intentional, please refer to Tournament Error — Slow Play instead. Examples A. A player has two lands in their hand, no options available to significantly affect the game, and spends excessive time “thinking” about […]

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IPG 4.6 Unsporting Conduct — Theft of Tournament Material

Definition A player steals materials from the tournament, including but not limited to cards or tournament equipment. Examples A. A player steals cards from the sideboard of their opponent. B. A player steals the table number from a table. C. A player realizes they have a previous opponent’s card, but they hide it instead of […]

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IPG 4.5 Unsporting Conduct — Aggressive Behavior

Definition A player acts in a threatening way towards others or their property. Examples A. A player threatens to hit another player who won’t concede to them. B. A player pulls a chair out from under another player, causing them to fall to the ground. C. A player makes threats against a judge after receiving […]

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