Just fix it… Fix it good!

Anthony and Nadine are playing in a block constructed Pro Tour. Anthony has Ral Zarek on 8 counters and activates Ral Zarek’s -7 ultimate ability. Anthony proposes rolling 5 d6 and using odd numbers for extra turns. Nadine agrees. Anthony rolls the 5 dice, which hit the die that was on Ral Zarek showing 1, and all 6 dice end up in a jumble in the middle of the play area. Nadine calls for a judge and asks you which dice count for extra turns. How do you fix their issue?

Judges, feel free to discuss this scenario on Judge Apps!

View Answer
Congrats to everyone in the thread that correctly identified that there is no infraction here, Aric Parkinson asked if it’s permissible to backup without issuing a rewind. Well, this isn’t really a backup, just a ”redo“. The lesson here is something that Jacob Faturechi pointed out. Sometimes things happen that the documents give you zero guidance for. You just need to fix the situation in a manner fair to both players and get them back playing magic. Another solution which I didn’t see in this thread that was brought up on the PT floor was to line up the 6 jumbled up dice, roll a SEVENTH D6 and then take that die out of the lineup of the 6 jumbled dice, making the other 5 count for Ral. Both ways are fine because they are random and not arbitrary. Stay tuned for a new scenario tomorrow!