The Jeskai are comprised largely of monks, martial artists, and mystics. They revere the cunning of the long-dead Dragons of Tarkir, and their symbol is a dragon’s eye. As one might expect of skilled martial artists, the Jeskai can do much more damage than it seems they could. Prowess is a triggered ability that triggers every time you cast a noncreature spell. The trigger gives your Prowess creature +1/+1 for the turn. It triggers once per spell, but one spell can trigger multiple creatures- if you have four creatures with Prowess, a single instant will trigger all four of them, boosting them each by +1/+1. The trigger also doesn’t care if the spell that triggered it becomes countered, since Prowess will always have to resolve before the spell that triggered it can even begin! Finally, “noncreature spell” means just that- NOT a creature. If you cast an Artifact Creature spell, it’s not noncreature just because it’s an artifact spell. So, it won’t trigger prowess. Neither will most of the Enchantment Creatures from Theros block, but we’ll go into more depth about that AFTER the prerelease! For now, this should be plenty to get you through your prerelease weekend.
Check back in tomorrow when we cover the remaining two clans and their mechanics- the Sultai and their Delve mechanic, and the Temur’s Ferocity!
Today’s Rules Tip written by Trevor Nunez