Category: Continuous Effects
Erratic Cyclops and Invert
Creatures Coming Down AFTER Join Shields
Trostani Discordant and Mind Control effects
Thief of Sanity and Control-Changing
Recruiter of the Guard and CDAs
That’s right, kids, today we’re dipping our toes into Legacy (or Commander, I guess)! is a nifty little sort-of-color-shift of that was released in Conspiracy 2: Electric Boogaloo (Also known as Take The Crown). Both of them work along the same lines- they’re 3 mana 1/1s that fetch small creatures from your library. Imperial Recruiter […]
Tournament Tuesday: The Rules vs. Can’t Lose Effects
Welcome back to the Rules Blog! Today we’ll be going over something that’s occasionally misunderstood: effects that prevent you from losing the game. The ur-example of this is good old , but there’s been others- most recently, the emblem from . So long as you have that Emblem, and a Planeswalker with the “Gideon” subtype, […]
Aether Revolt Prerelease Week: Vehicle Refresher
Welcome back to Aether Revolt Prerelease Week! Today we’re going over Vehicles, a returning card type and mechanic from Kaladesh. Vehicles have a unique card frame, including a Power and Toughness box on the bottom right, even though they aren’t creatures… normally. All Vehicles have an ability called “Crew”, which is always followed by a […]
Burning the Midnight Oil
Good morning and welcome back! Today we’re covering the Little Draw Engine That Could: . Midnight Oil gives you access to an extra card every turn, but your industrious card drawing comes at a price: Each time you draw via that trigger, you lose 2 hours! Well, 2 hour counters, anyway. And since your maximum […]