Glimmervoid and Inkmoth Nexus

Today we're continuing with the Modern Rules Tips! Since day one of the format, people have been jamming artifacts together for highly efficient aggro. Whether you call it Affinity or Robots or Tin Man All Star Band, the deck remains the same: Lots of artifacts getting turned sideways. The deck doesn't tend to have a lot of requirements for colored mana, but the requirements it DOES have are filled nicely by and , a card that has basically no drawbacks in a deck that'll constantly be choked with

Read more.

Tournament Tuesday: Goblin Rabblemaster Confusion!

Today's post is going to be about everyone's favorite Goblin buddy-maker (Well, second favorite for Commander players! No hard feelings, Krenko): Goblin Rabblemaster. He slices, he dices, he makes disposable bodies to feed to and he looks great while doing it. But how can you stop your opponent from getting those tasty tasty Rabblemaster tokens when you've got removal in your hand? The answer is to make things clear! In Magic, we play with a lot of shortcuts. Effectively, they let us play the game

Read more.

Courser of Kruphix: Denying Land Drops

And now we close out the week with anti-synergy: messing with your opponent's plays! We all know that is just a circus of value- it helps you fix your land drops if you've got none in hand (or just lets you bluff that the three Forests in your hand are actually useful calls without missing any land drops), and the lifegain is a neat little boost against aggro decks as well. So, when you see one on the other side of the field, you might be a little sad, especially since your opponent is usually gonna

Read more.

Prerelease Primer Week – Raid with the Mardu Clan

Welcome back to our Prerelease Primer Week! Today we'll be focusing on the mechanic of the Red/White/Black Mardu clan, who revere the speed of the dragon. Fitting with this theme is their mechanic, Raid. Like lots of recent mechanics, Raid has no real rules meaning inherent to it- it's just what we call an "ability word". It only exists to group thematically similar abilities together! The common link between all your Raid cards? They do something cooler if you're aggressive! The Mardu hit hard and

Read more.