Category: Interaction of Continuous Effects
Erratic Cyclops and Invert
Trostani Discordant and Mind Control effects
Aether Revolt Prerelease Week: Vehicle Refresher
Welcome back to Aether Revolt Prerelease Week! Today we're going over Vehicles, a returning card type and mechanic from Kaladesh. Vehicles have a unique card frame, including a Power and Toughness box on the bottom right, even though they aren't creatures... normally. All Vehicles have an ability called "Crew", which is always followed by a number. "Crew N" is an activated ability that lets you tap any number of creatures you control, so long as their total power is at least N, to 'crew' the vehicle.
Blood Moon doesn’t remove the Artifact type from Darksteel Citadel.
Blood Moon is pretty powerful, but it can't do everything. While it can make a Darksteel Citadel stop being indestructible, it can't stop it from being an artifact!
Darksteel Mutation – Say what?
Darksteel Mutation received errata before it was actually released! We explain why it was needed, and also how the card works in a general way.
Blood Moon and Dryad Arbor
Modern Madness continues, if you hadn't caught onto this week's theme. Since the manabases in Modern can get greedy with their shocks and fetches and other color-providing wonder, is a common sideboard hate card to punish those greedy manabases. A whole board of colorfixing goodness, turned into nearly worthless Mountains for the low low price of 2R! But how does it interact with weird lands, like , the Forest whose bark IS its bite? Well, to find out, we look at the layers! Blood Moon does its
Melira and Inkmoth Nexus
Infect! Quite the polarizing mechanic in most areas, it was either considered laughably bad or stupidly broken depending on who you were talking to. It's gained some traction lately with eggs-in-one-basket rush decks, especially in Modern, and it's possible you might run into a Pod deck running and you want to know how it interacts with your guys. For the most part: badly. Melira will strip away their Infect, meaning they just do regular old normal damage to stuff. Your or will need to connect
Turn // Burn vs. Enchantments // +1/+1 Counters
Alright, it's time for everyone's favorite topic: layers! Wait, please, stop, don't go. We're only going to be looking at the power and toughness layer, and after reading this, you won't look so confused after you tried to Turn and Burn your opponent's creature that's enchanted by an Unflinching Courage and find out that the creature didn't die. Alright, so a quick refresher, let's look at the three relevant sublayers in the power and toughness layer to this question (note there are two other
Mark for Death on Ember Beast. Can you block at all?
In Magic: The Gathering’s judging system, combat-based rules questions are considered especially heinous. On this blog, the dedicated judges who investigate these tricky interactions are members of an elite squad known as the Special Cards Unit. These are their stories. “Captain! I’m so glad you’re here; it’s a bad one.” “What’s the situation, Sergeant?” “Well, as you can see, we’ve got a single victim, Beast subtype. Middle-aged, so his CMC was probably 3 or 4,