Commander Week! Today we go over how the Commander replacement effect interacts with Oblivion Ring and Banishing Light.
Category: Multiplayer
Deciphering Gonti
And welcome back to our last Rules Tip of the week (don’t worry, we’ll be back again on Monday)! Today we’ll be going over . This Aetherborn Rogue will help you to whatever luxury you want… from the top of your opponent’s library, that is. When Gonti enters the battlefield, you get to look at […]
How to Use Geier Reach Sanitarium
Drawing cards is fun, right? Lands that draw cards are even more fun, right? Well, is a fun card! It’s pretty simple on the surface: You can tap it for a colorless mana to cast spells and pay for various things (as is normal for most lands), but you can also use it to spread […]
Brisela and Commander
Welcome back to the Rules Tip Blog! Today we’ll be covering Commander and Meld cards (mostly and )! The first bit is the most common question we’ve heard about since the spoiling: What if one of her constituent parts is my Commander? For example, what if Bruna or Gisela are your Commander, and you run […]
Prerelease Work! All About Surge!
Welcome back to Prerelease Week! Today we’re going to be discussing Surge- and no, not the 90s citrus soda that’s recently been brought back as proof that the universe is a kind place. Surge, the new mechanic from Oath of the Gatewatch! As we mentioned yesterday, Oath of the Gatewatch is actually designed partially for […]
Command Beacon – Commander 2015 Preview Card!
Today we get to share a super secret preview card from Commander 2015!
Commander Week: Phage the Untouchable (But NOT Uncastable!)
Welcome to Commander Week, 2015! In honor of the deluge of Commander 2015 spoilers (and the release of the decks themselves next week), we’ll be doing a whole week of Commander fun here on the rules blog. First, we’re gonna start with a rather unconventional choice of Commander- . Phage is pretty scary- she’s got […]
Sentinel of the Eternal Watch is doubly good in 2HG.
Sentinel of the Eternal Watch is doubly good in 2HG because "beginning of combat on each opponent's turn" means it triggers once for each opponent, even though they share a combat phase.
How Shaman of Forgotten Ways works in 2HG
Shaman of Forgotten Ways tries to set each player's life total to a specific number, but how does that work when you have two players and only only life total? You pick one player and ignore the other when resolving the effect!