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Tag: Test of Faith

Combat Phase, Effects, Prevention and Replacement Effects

Test of Faith and Multiple Blockers

July 4, 2013February 5, 2015 | tnunez

Hello, and welcome to the third day of week. Hopefully, after reading today’s article, you’ll have all the knowledge you need on and a random 4/4. And then I cast on my creature. When it comes time to deal damage, my 6/6 is supposed to receive two damage from the Nighthawk and four damage from […]

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Tagged Test of Faith
Combat Phase, Effects, Prevention and Replacement Effects

Test of Faith and Combat Damage Assignment

July 3, 2013February 5, 2015 | tnunez

Hi again, and welcome to part two of week. Today, let’s take a look at how works in combat.   You don’t get the counters added to the creature right away. The counters are added as the damage is being prevented. And unless first or double strike is involved, all creatures assign and deal their […]

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Tagged Test of Faith
Combat Phase, Effects, Prevention and Replacement Effects

Test of Faith and Multiple Damage Sources

July 1, 2013February 5, 2015 | tnunez

Hello, and welcome to week, where I’ll be focusing on , an intriguing common recently brought back by Modern Masters. It looks fairly innocent at first, but it can be deceptively confusing. What does do? In short, it sets up a small damage prevention shield around a creature. It prevents up to three points of […]

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Tagged Test of Faith

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Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)
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