Ever wonder what happens to all that stuff somebody controls when you kill that player off in a multiplayer game? Learn the gritty details here!
Author: Paul Baranay
Commander Week: Casting Commanders
Welcome to Commander Week! First off, we discuss some basics of the format and how the "commander tax" works.
Evolve + Tribute = GRUUL LIKE!
If you cast a creature with tribute, your opponent chooses whether to pay tribute right before that creature enters the battlefield, so evolve abilities will trigger based on your tribute creature's bigger size.
Tromokratis and Culling Mark
Blocking requirements and restrictions can be a bit confusing, be we help clear them up for you with some examples!
Ragemonger and Boros Reckoner work pretty well together.
A single Ragemonger will reduce the cost of Boros Reckoner by {R}.
Tournament Tuesday: Confirming all card draws is a great way to avoid Game Losses
There's a very simple way to avoid getting a Game Loss for drawing an extra card, and that's by confirming all card draws with your opponent before you put any cards into your hand.
Blood Scrivener vs. Spirit of the Labyrinth
Spirit of the Labyrinth is pretty straightforward, but can be a bit confusing when it comes to multiple draws and replacement effects like Blood Scrivener's ability. Learn some interesting rules stuff in today's explanation!
Ruric Thar vs. Gods
GODS CONFUSE RURIC THAR, SO NO SMASH WHEN CAST!
Prophet of Kruphix lets you bestow cards in an instant.
Most of the time, casting a spell is pretty straightforward — you play it from your hand, choose some targets, pay some mana, and presto change-o, you’re a wizard, Harry! Sometimes, however, it’s important to know exactly what steps you’re supposed to follow in order to actually cast that spell. The very first step of […]