There are 5 more guildmages in Gatecrash that complete the new Guildmage cycle, some of these guildmages have abilities that ‘stack’ (not in terms of using the stack, because they all do that, but I’m trying to express the fact that their effects are cumulative). Let’s have a look at these abilities. Should be simple […]
Author: bimmerbot
What “continuous construction” means for limited tournaments.
At Regular REL (FNM, most drafts, prerelease parties, etc.), limited tournaments (those using a card pool from sealed product, such as drafts or sealed deck) use a default called “continuous construction.” You can assume this is the case as long as the event is not being run at Competitive REL, you aren’t asked to register […]
If Dinrova Horror bounces a token, it can’t be discarded!
Tokens, in the realms of the game, are not cards. That may shock some people, as they hold their 1/1 white soldiers token in their hands and go “It looks like a card, it feels like a card, it taste like a card, why isn’t it one?” (The Judge Rules Blog does not endorse anybody […]
Dimir: How Cipher works.
Finally for this week’s Gatecrash mechanics, we have House Dimir, the blue-black masters of stealth and subterfuge. Their mechanic this time around is called Cipher, and boy is it a doozy! I’ve gotten plenty of questions about Cipher, so I’ll answer some of them for you here. Cipher is a fun mechanic. When a spell […]
Orzhov: How Extort works.
Keeping with their “bleed ‘em dry” theme from the old Ravnica, the Church of Deals has a new way to tax your opponent to death: Extort. Whenever you cast a spell while you control a permanent with Extort, you may pay W or B to cause your opponent to lose 1 life, and yourself to […]
Gruul: How Bloodrush works.
BLOODRUSH! Similar to Bloodthirst from the original Ravnica block, the barbarians and rubble-slummers of the Gruul Clans have a special love for cracking skulls. Where Bloodthirst would make your creatures bigger as they came down, Bloodrush turns your creatures into pump spells. Like Batallion, Bloodrush isn’t actually a keyword; it is an ability word, and […]
Simic: How Evolve works.
I’ve got to say, I’m really liking the new Simic! You’ll be seeing a lot of their little mutations at the prerelease, and just like Batallion, it helps to know how it works before you head into the event so you don’t make a misplay. Evolve is another triggered ability. If you have a creature […]
Boros: How Battalion works.
With the prerelease bearing down on us just this Saturday, it’s time to kick off the Gatecrash week! This week I’ll be covering all 5 of the new mechanics, just like we did with RtR. Today we’ll be doing Battalion, followed by Evolve tomorrow, Extort on Wednesday, Bloodrush on Thursday, and Cipher finishing things up […]
Rakdos, Lord of Riots can only reduce colorless mana.
has a fairly nifty ability. It says that for each 1 life that an opponent has lost this turn, your creature spells costs 1 less to cast. So, if your opponent has lost 6 life this turn (say, because you just attacked with your Rakdos), your creatures spells will cost 6 less to cast that […]