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Author: krizriktr

Keywords

How Imprint works.

May 20, 2011February 5, 2015 | krizriktr

Imprint was introduced in Mirrodin block. When initially introduced imprint was a keyword mechanic, meaning that there were specific rules in the comprehensive rules that governed how imprint worked. Imprint has been changed into an ability word, which now means that there are no specific rules that say how imprint works. All of the instructions […]

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Tagged Chrome Mox, Clone Shell
Static Abilities

What being ‘poisoned’ means.

May 19, 2011February 5, 2015 | krizriktr

A few cards in Scars of Mirrodin block (, , ) refer to a player being poisoned. A player is considered to be poison if he or she has one or more poison counter. In a two-headed giant game an individual player is considered to be poisoned if any member of the team has a […]

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Tagged Corrupted Resolve
Casting / playing a spell or ability

You pay all costs when you cast a spell.

May 18, 2011February 5, 2015 | krizriktr

When you cast a spell, you must pay costs associated with playing a spell at that time. This will be before anyone will receive priority to play anything else or perform any other actions. Costs include the mana cost, and any additional costs. (Keep in mind that some costs are associated with keyword abilities. For […]

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Tagged Artillerize
Tournament Rules

Don’t be late to matches.

May 17, 2011February 5, 2015 | krizriktr

Tournament Magic has a penalty that is applied when a player shows up to a match after the round has started. This penalty, called tardiness, falls under the Tournament Error section of the Magic Infraction Guide. It is in that category as being late does is not an infraction against the rules of the game […]

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Uncategorized

Corpse Cur cannot target a Viridian Betrayers in a graveyard

May 16, 2011February 5, 2015 | krizriktr

has an enters the battlefield triggered ability that allows you to target a creature card with Infect in your graveyard and return it to your hand. has a static ability that can give the Betrayers itself Infect. However the Betrayer’s static ability only works then the Betrayers are in play. The Betrayers will NOT be […]

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Tagged Corpse Cur, Viridian Betrayers
Shortcuts, Tournament Rules

Stacking up the Shortcuts

May 15, 2011February 5, 2015 | krizriktr

Today, we’re going to be covering some of the shortcuts that deal with casting spells and activating abilities. There are a few, so let’s dive right in: –Whenever a player adds an object to the stack, it’s assumed that player is passing priority unless he or she declares intent to retain it. For example, if […]

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Resolving spells and abilities, Type & Subtypes

War Reports counts artifact creatures twice

May 14, 2011February 5, 2015 | krizriktr

As is often mentioned, artifact creature is not a creature type. An artifact creature has two permanent types; artifact and creature. Artifact creatures do have creature subtypes, but artifact is not one of them. , a common from New Phyrexia, counts the number of creatures on the battlefield and then it counts the number of […]

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Tagged War Report
Costs, Keywords

How Phyrexian Mana works.

May 13, 2011February 5, 2015 | krizriktr

With the takeover of the plane of Mirrodin by the Phyrexians we are introduced to a new way to cast some spells and pay for some abilities. There are a total of 26 cards in New Phyrexia that have a Phyrexian mana symbol in either the mana cost of the card, as a cost to […]

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Tagged Apostle's Blessing, Dismember, Moltensteel Dragon
Costs, Static Abilities

You can’t spend life if your life total cannot change

May 12, 2011February 5, 2015 | krizriktr

a mythic card from Scars of Mirrodin has an ability that prevents your life total from changing. This ability prevents its controller from spending life as well. Because of this, you cannot spend life to play cards with Phyrexian mana in their mana cost via their alternate costs.

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Tagged Platinum Emperion

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Tip Categories

  • Abilities (873)
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  • Casting / playing a spell or ability (378)
  • Characteristics (168)
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    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
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  • Resolving spells and abilities (440)
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  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)

Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)
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