Today we learn about how various things can impact the search instruction on Assassin's Trophy
Author: tnunez
Underrealm Lich – Not Optional!
Today we talk about Underrealm Lich's groovy card-filtering replacement effect, and how we 'fix' it if things go wrong!
All About Thought Erasure
Thief of Sanity and Control-Changing
Today we continue Dimir Week with a tip about Thief of Sanity and how it interacts with control-changing effects!
Lazav the Multifarious and Names!
Learn all about how Lazav interacts with cards that refer to themselves by name, with guest contributor Etrata the Silencer!
All About Hypothesizzle!
Good morning and welcome back! Today we'll be talking about a new card from Guilds of Ravnica, and the interesting kind of ability it has. Hypothesizzle lets you draw 2 cards, and if you want to, discard a nonland card to dome a creature for 4 damage. Basically, it lets you pick a 'dead' nonland card in your hand and turn it into a Flame Slash for free. But wait- what's that "When you do" wording in there? Normally, a card like this would say "IF you do" after the discard part, right? Why the different wording?
Expansion vs Kicker
Izzet week continues with a look into Expansion // Explosion!
Ionize vs “Can’t Be Countered”
Hello and welcome back to the one, the only, Rules Tips Blog! It's been a hot-and-spicy minute since we've had any Rules Tips for you folks, but we're back on track and hitting the ground running with Izzet Week- all your Rules Tips this week will involve cards from the bombastic and eccentric chemisters from the Izzet League (specifically, new cards from Guilds of Ravnica). To start with, we'll be talking about Ionize.
Soul-Scar Mage Doesn’t Stack
The Lorwyn block was one of my favorites, and Wither was one of the neater abilities to come out of that mega-block; damage from a source with Wither is dealt as -1/-1 counters, rather than marking damage onto a creature. It was like damage that never wore off! We have a sort of throwback to […]