The new Miracle mechanic is very peculiar in the way that you might have to adapt your physical habits associated with drawing a card. If you’re playing Miracle cards in your deck, you have to make sure that the first card you draw each turn doesn’t touch the rest of your hand. If that card has the Miracle ability and you want to cast it for the reduced cost, you will not be able to do it if you’ve already joined it to the rest of your hand, because the card isn’t uniquely identifiable anymore.
So what does “uniquely identifiable” mean? If the card you draw touches the rest of your hand, there’s no way for the judge or the opponent to verify whether you had the card with Miracle in your hand before you drew. While most of you would never lie about something like that, blind trust can’t fit into policy, because there are those few people who might try to take advantage of this.
Today’s Tournament Tip written by
Jorge Pinto, Level 1 judge from Santiago, Chile
(It seems this post didn’t appear in the twitter feed on May 1, so I’m publishing it again)