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Author: bimmerbot

Abilities, Activated Abilities, Resolving spells and abilities

Eldrazi Displacer – you can’t process the exiled card in the middle of the resolving ability.

March 23, 2016 | bimmerbot

Eldrazi Displacer's ability must resolve completely before anyone can do anything. You can't do anything to the exiled card in the middle of the resolving ability.

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Tagged Eldrazi Displacer
Casting / playing a spell or ability, Characteristics, Costs

How to determine Fall of the Titans’ Converted Mana Cost with Surge

January 30, 2016January 28, 2016 | bimmerbot

If you Surge Fall of the Titans for X=2, it's a legal target for Disdainful Stroke.

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Tagged Disdainful Stroke, Fall of the Titans
Uncategorized

What your “second spell” means to Jori En or Pyromancer’s Assault

January 29, 2016January 28, 2016 | bimmerbot

Jori En and Pyromancer's Assault trigger only on the 2nd spell. Not the 4th or 6th…

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Tagged Jori En Ruin Diver, Pyromancer's Assault
Characteristics, Static Abilities

How multiple Sylvan Advocates interact.

January 28, 2016 | bimmerbot

Each Sylvan Advocate only pumps itself (not other Sylvan Advocates) and your land creatures.

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Tagged Sylvan Advocate
Combat Phase, Static Abilities

Removing Embodiment of Insight after attackers are declared.

January 27, 2016January 26, 2016 | bimmerbot

If Embodiment of Insight and a land creature attack, and the Embodiment is removed, the land creature is still untapped and attacking.

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Tagged Embodiment of Insight
Activated Abilities, Casting / playing a spell or ability, Characteristics

How best to kill a Wandering Fumarole with burn spells.

January 26, 2016 | bimmerbot

If you're going to try to kill Wandering Fumarole with a burn spell that does 1-3 damage, your best bet is to do it in response to them turning it into a 4/1.

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Tagged Wandering Fumarole
Casting / playing a spell or ability, Costs

Vryn Wingmare can improve your converge spells

January 8, 2016January 8, 2016 | bimmerbot

You can pay extra mana for a spell like Radiant Flames only if an external effect is imposing an additional cost to cast it. That's a handy interaction with Vryn Wingmare and the like!

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Tagged Converge, Radiant Flames, Vryn Wingmare
Casting / playing a spell or ability, Copies

Zada and Tandem Tactics

January 8, 2016 | bimmerbot

Tandem Tactics can only trigger Zada if you choose Zada as the single target for it, and the copies will each have a single target as well.

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Tagged Tandem Tactics, Zada Hedron Grinder
Prevention and Replacement Effects, Resolving spells and abilities

Hangarback Walker and Hardened Scales

January 6, 2016 | bimmerbot

Hangarback Walker plays well with Hardened Scales... but casting Walker for 0 isn't going to work out well for you.

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Tagged Hangarback Walker, Hardened Scales

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Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
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  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)

Keep in Touch

  • Twitter
  • RSS

Hot Tips!

  • What Protection really means.
  • Deflecting Palm and Dictate of the Twin Gods
  • Trinisphere vs. Delve
  • Courser of Kruphix and Dig Through Time
  • Courser of Kruphix and Scrying

Tip Categories

  • Abilities (873)
    • Activated Abilities (216)
    • Mana Abilities (27)
    • Static Abilities (243)
    • Triggered Abilities (512)
  • Casting / playing a spell or ability (378)
  • Characteristics (168)
  • Combat Phase (132)
  • Control / Controller (48)
  • Copies (48)
  • Costs (87)
  • Effects (244)
    • Continuous Effects (78)
    • Interaction of Continuous Effects (14)
    • One-Shot Effects (23)
    • Prevention and Replacement Effects (143)
  • Keywords (102)
  • Multiplayer (40)
  • Planeswalkers (30)
  • Priority (43)
  • Resolving spells and abilities (440)
  • Source (11)
  • State-Based Actions (47)
  • Tournament Rules (244)
    • Communication Policy (20)
    • Missed Triggers (16)
    • Shortcuts (27)
  • Turn Structure (43)
  • Type & Subtypes (44)
  • Type Changing (27)
  • Uncategorized (112)
  • Zones (43)
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