Costs and conditions associated with attacking or blocking.

Some cards have effects that prevent specific creatures from attacking or blocking unless a cost of some kind is paid. For example, the controller of a cannot be attacked unless the attacking player pays two generic mana for each attacking creature. This cost is paid when attackers are declared, it is not something that uses […]

Read more.

How Clash works.

Clash is a keyword ability that appears on cards from Lorwyn and Morningtide. Clash provides an added effect to these spells and abilities if the revealed top card of your library has a converted mana cost that is higher than the revealed top card of your opponents’ library. After these cards are revealed, each player […]

Read more.

Lifelink is not cumulative.

When initially introduced Lifelink was a triggered ability. If a permanent had multiple instances of lifelink, then each of these separate abilities would trigger independently ultimately causing the controller of of these abilities to gain more life than the damage dealt. However when the Magic 2010 base set was released how Lifelink works was changed. […]

Read more.