‘s activated ability deals three damage to an attacking or blocking creature. This ability has an additional effect that keeps the Elite tapped for a bit. This effect only applies to the Elite as long as it is the same permanent and it only prevents the Elite from untapping as normal in the untap step […]
Category: Effects
You cannot respond to the choice of creature type with Adaptive Automaton’s ability.
Magic 2012 has introduced a new do-it-yourself lord that give +1/+1 to creatures of a chosen type that you control. The itself also becomes this type, but it does not gain the +1/+1 bonus from its own ability. It is important to note that the choice of creature type is made as the Automaton enters […]
Aegis Angel and effects that are applied to multiple permanents.
has an enters the battlefield ability that will make another targeted permanent indestructible for as long as the Angel remains in play. Indestructible means that this permanent will not be destroyed by effects that say to destroy or if it is a creature by receiving lethal damage. In most cases, what happens is pretty simple; […]
Phyrexian Ingester uses the printed values of the exiled card.
has an enters the battlefield ability that exiles a targeted nontoken creature. The Ingester then gets a ‘boost’ to its power and toughness based on the power and toughness of the removed card. It is important to note that the printed values on the card are what the Ingester looks at when calculating the increase […]
What Domain is.
Domain was originally introduced in Invasion block, and the mechanic had the nickname of domain but did not officially have a keyword associated with it. This is because when originally introduced ability words did not exist, they were only used for specific abilities with associated rules in the comprehensive rules. Card that with a similar […]
Your opponent does not get to see what you have exiled with Praetor’s Grasp.
allows you to search through an opponent’s library, choose a card, exile it and play the card as long as it is exiled. This effect does a couple of things that are important to point out. First of all, as the card is exiled face down normally no players can look at it. However this […]
Elesh Norn, Grand Cenobite’s abilities apply as creatures enter play.
has two abilities that affect the power and toughness of creatures in the battlefield. The first give +2/+2 to all other creatures that you control. (Keep in mind that in a multiplayer game this ability does not affect creatures controlled by teammates.) The second ability that applies to power and toughness gives -2/-2 to all […]
At the beginning of the end step vs until the end of turn.
There are a few things that happen at the end of every turn; players discard down to their maximum hand size, damage on creatures goes away etc. One area that often confuses players is the difference between effects that last until the turn ends and triggered abilities that trigger at the end of a turn. […]
Effects that apply to permanents only affect those in play when the effect is applied.
Many spells and abilities generate continuous effects that apply to permanents in the battlefield. Effects like these only apply to those permanents that were in play when the spell or ability resolved and the continuous effect was generated. For example, only affects those creatures controlled by when Turn the Tide resolves. If a creature were […]