Overloading in Two Headed Giant

Overload does weird things with 2HG. Some of you at the prerelease may have noticed that. See, all of the Overload spells that you aim at other people’s stuff work on everything of that sort you don’t control, if Overloaded. In a normal 2 man game, or a free-for-all, that means it hits your opponents’ […]

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You can’t stop Eyes in the Skies by killing the new bird before populate happens.

If your opponent casts , your first instinct might be to kill all his token creatures in response so he can’t populate. However, it’s not quite as easy as that. Once Eyes in the Skies starts to resolve, it continues to resolve until all possible actions written on the card are taken, before being put […]

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You can’t use Overload with Flashback or Cascade.

New sets always bring new mechanics, and with the Izzet, I was looking forward to getting something for my Commander deck. Imagine my disappointment when I saw Overload! See, when you use an ability like cascade or flashback to cast a spell from a place you normally couldn’t, what you’re doing is casting it for […]

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You can cast a spell with Populate even if you control no tokens.

The Selesnya guild had their mechanic of Populate stapled onto quite a few of their cards that already did other things. fogs and populates, makes your guys indestructible and populates, is a with Populate thrown on, etc. What I’ve heard happened a fair number of times at a prerelease where a good friend of mine […]

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How Corpsejack Menace interacts with Unleash.

Even with the Guild Packs making it much easier that usual to go into your two preferred colors in Limited, there were a lot of people splashing a third color for some fun stuff. For example, some people ran Black/Red/Green to keep a Corpsejack Menace around for Unleash. But does that do anything? Unleash doesn’t […]

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Return to Ravnica Preview Week: Overload and Populate

Double whammy today, since Tuesday got taken up by the new Trigger rules. Today we finish our Return to Ravnica previews with the Izzet League’s Overload mechanic, and the Selesnya Conclave’s Populate mechanic. First, the Izzet: mad scientists that act on equal parts whim, inspiration, and the wishes of their draconic patron Niv-Mizzet, these mages […]

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Return to Ravnica Preview Week: Scavenge

The Golgari Swarm are masters of life and death, and view the two of them as a constant cycle. Their mechanic, Scavenge, reflects this pretty well; I’ve heard it described as “Kind of like a Flashback for creatures”, and that’s not entirely wrong. It lets your dead creatures pull some weight and be useful as […]

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Return to Ravnica Preview Week: Unleash

This week, in celebration of our Return to the beloved plane of Ravnica, I’ll be previewing each of the new mechanics! Tuesday is Tournament day, so I’ll be cramming two abilities onto Friday’s post. Today, Unleash! Unleash is the Rakdos mechanic, and it really helps capture the hedonistic, thrillkilling attitude of the Cult of Rakdos. […]

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