allows you to put any number of target artifact cards from your graveyard on top of your library. When you resolve this spell and move those card you do not have to reveal the order that these artifact cards are put on your library. This is true even if an effect causes you to play […]
Category: Resolving spells and abilities
Spin Engine refers to itself only.
When the text on a card refers to the card itself by name, it means that card or permanent only unless the text specifies that it is referencing other cards. For example, the activated ability of will only prevent the targeted creature from blocking that particular Spin Engine. If you have two or more Spin […]
Phyrexian Rebirth does not count creatures that are not destroyed.
When resolves all creatures are destroyed and then a token creature with put into play with power and toughness equal to the number of creatures that were destroyed is put into play. It is important to note that this may not equal the number of creatures that were in play when Phyrexian Rebirth started to […]
Zeniths go to yard if countered
Mirrodin Besieged has a five card cycle of very powerful spells with Zenith in the name. All of them refer to one of the suns on Mirrodin; for example, . One aspect of these cards that makes them so good is the fact that they are reusable. When a Zenith resolves, the card itself is […]
You can forget when resolving Memoricide.
instructs its controller to search for ‘any number’ of the named card in the hand, graveyard and library of the targeted player. ‘Any number’ can mean zero. This means that is is possible for a player to miss, intentionally or not, a copy of the named card in a graveyard. This is a bit different […]
You don’t draw if Slice in Twain’s target goes away.
When all targets of a spell or ability are not legal when the spell or ability resolves, the spell or ability is countered on resolution. This used to be called ‘fizzling,’ and some people still refer to it as that. When a spell or ability is countered, no part of it will resolve. Some spells […]
When Cerebral Eruption is returned to your hand…and when its not.
When resolves the targeted opponent will reveal the top card of his or her library. Cerebral Eruption will then deal damage equal to the converted mana cost of the revealed card to that player and all creatures he or she controls. If a land card is revealed this way, then no damage is dealt and […]
Blunt the Assault counts creatures in play when it resolves.
Spells and abilities that look at the game state for information to determine their effect do so when they resolve. is a good example of this. When Blunt the Assault resolves its controller will gain one life for each creature in the battlefield. After Blunt the Assault is cast, t is possible to alter how […]
When does Argent Sphinx come back into the battlefield?
When ’s activated ability resolves the Sphinx is exiled and a delayed triggered ability is put on the stack. This trigger will wait around until the next end of turn step begins. If this ability is activated in an end of turn step, then the Sphinx will not return to play until the next end […]